Copying javascript files to destination assets directory (almost) without assets pipeline

In my project I am using ckeditor as default HTML editor. One of the strongest feature of ckeditor is that all its components are loaded from server when started and can thus be easily extended. Which is also a nightmare for rails developers because this problem cannot be solved by assets pipeline especially if used as gem.

In ckeditor gem, which can be found on github GitHub - galetahub/ckeditor: Ckeditor 4.x integration gem for rails the problem was solved by adding every single required file to app.config.assets.precompile which made (in my case) assets compilation go from 1 minute to >5 minutes. What is not acceptable.

Not until recently I found out assets:precompile rake task (why is this so poor mentioned in documentation). Which can be added to every gem and it is executed once when rake assets:precompile is invoked. So here is my solution now:

(file lib/tasks/copy_assets.rb) require 'fileutils'

desc "Copy all ckeditor files from gem's javascript folder to public/assets/folder" task "assets:precompile" do p 'Copying ckeditor directory to public/assets folder *****'

input_dir = File.realpath( File.dirname( __FILE__ ) + '/../../app/assets/javascripts/ckeditor') output_dir = Rails.root.join('public/assets') cp_r(input_dir, output_dir, verbose: true) end

It works perfectly for me. Is there any problem to be expected except the usual ones with browser caching?

by TheR