I'm still "new" to ruby on rails, i try to create a little
browsergame. For that, I have to control the "resources" of a village.
The village got a wood rate of 200 per hour, so i want to call every
hour a method/action (anything) that count the 200 to the rest wood.
But of course, i need to do this with every village.
Since yet I did some easy code with delayed job and it all worked
fine, but now i think about how to create this big background job. One
option to start it would be at the first creation of a village but
how? But i thought about it, setting it up with delayed job and
running an method that check hundreds of villages, it sounds a little
nonproductive and a waste of time.
Btw. that would mean, that one worker is all the time busy and can't
do anything else or not? I mean thats really annoying cause he is
frozen for the most time - doing nothing. What of course mean i need a
second worker and then heroku is not "for free" anymore?
So what do you think is the best way(with or without delayed_job) to
handle this job?
Has anyone an example site which had the same problem?
Ps: is there a way to start the code every full hour? I think using
sleep could be a second problem with many villages. For that long
running code it wouldn't be anymore "every full hour" it would turn in
every hour and a half, or not?