Backend game server.

Hi, I have a game that I need to make a small backend game management server so that gamers can play against each other.

My game is turn based and very little data goes across only 2 players per game but many games can be going on at once. Kind of like chess rooms. As you can imagine, events are everything.

I need something that is event driven, object oriented. When a request comes in then a delegate gets notified about it. I don't want to write polling to check when data arrives or blocking code.

Before I plunge into learning the Ruby syntax, does Ruby have frameworks for event driven applications in general especially networked ones?

Thanks

There are a few yes, but they even exist out of the scope of Ruby and Rails:

etc.

Best regards

Peter De Berdt